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6210Computer programming activities

10,270 companies

Sub-industries

Largest companies by revenue

  1. 11958539, Kristiine linnaosa
    Revenue 2025
    €236.8M
    +11%
    Net profit
    €25.6M
    −45%
    Employees
    373
  2. 12551662, Kesklinna linnaosa
    Revenue 2025
    €100.6M
    +28%
    Net profit
    €36.3M
    −28%
    Employees
    122
  3. 12932944, Põhja-Tallinna linnaosa
    Revenue 2025
    €78.5M
    +112%
    Net profit
    −€8M
    +20%
    Employees
    320
  4. 10736593, Tartu linn
    Revenue 2025
    €54.5M
    +2.8%
    Net profit
    €1.3M
    +116%
    Employees
    650
  5. 10364097, Lasnamäe linnaosa
    Revenue 2025
    €46.3M
    −10%
    Net profit
    €7.9M
    +5.4%
    Employees
    311
  6. 14540763, Lasnamäe linnaosa
    Revenue 2025
    €40.4M
    −31%
    Net profit
    €1.7M
    −95%
    Employees
    —
  7. 12771257, Kesklinna linnaosa
    Revenue 2025
    €29.4M
    +7.5%
    Net profit
    €384.1K
    −82%
    Employees
    241
  8. 16265404, Kesklinna linnaosa
    Revenue 2025
    €25.2M
    +1.2%
    Net profit
    €7.4M
    −72%
    Employees
    15
  9. 11244225, Haabersti linnaosa
    Revenue 2025
    €23.9M
    +19%
    Net profit
    €1.1M
    +134%
    Employees
    119
  10. 16167512, Tartu linn
    Revenue 2025
    €19.6M
    +8.9%
    Net profit
    €658K
    +140%
    Employees
    144

Includes

This class includes: - designing the structure and content of, the writing, modifying (including updates and patches), testing and maintaining of software and applications, including: • systems software • video game software and applications / gaming applications • video game middleware • business and finance software applications • machine learning applications • artificial intelligence / machine vision applications • cybersecurity applications • distributed ledger applications • databases and web pages - customising of software, i.e. modifying and configuring an existing application so that it is functional within the clients’ information system environment This class also includes: - development of applications

Excludes

publishing of software or gaming on demand services, cloud-based software and gaming applications, see 582 development of software associated with publishing, see 582 translation or adaptation of non-customised software for a particular market on own account, see 5829 operation of online gaming / video game sites, see 6039 planning and designing computer systems that integrate computer hardware, software and communication technologies, even though providing software might be an integral part, see 6220 data processing activities (e.g. by using blockchain / distributed ledger technology (DLT)), see 6310 operation of gambling sites, see 9200 repair and maintenance of computers and communication equipment, see 9510